| Overview | Camera/Light | Parts | Surfaces | Dummies | Colors |
| Camera / Light | |
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Projection 3d, front, left, top, back, right, bottom. Use TAB key to switch the view in any editor. |
| Reset Camera to fit the car to the display. | |
| Focus Camera to selected part. | |
| Move / Rotate Camera
Move the mouse inside the display holding down left button to move or rotate the camera. With the right button the camera moves in z-direction. Rotation is enabled only in 3d view. |
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| You can rotate and move the camera in any editor using the icons in the upper right corner of the main display. Click on the appropriate icon and drag the mouse holding down the left resp. the right button. | |
| Fly around
This function rotates the camera around the car. |
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| Reset Light to default values (45° horizontal and vertical) | |
| Chain Light to camera. | |
| Rotate Light
Move the mouse inside the display holding down left button to rotate the light. The direction of the light will be display as a yellow line framed by two circles for better orientation. |
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| Fly around
This function rotates the light around the car. |
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| Contrast Control the balance between lighting and shading. |
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